Animatronics designer Jesse Velez demonstrating the 'Thing' hand from the Wednesday series.
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Beyond CGI: Unveiling the Animatronic Genius Behind Wednesday’s Iconic ‘Thing’

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In an era increasingly dominated by digital effects, a refreshing wave of practical artistry continues to captivate audiences. One such triumph is the unforgettable “Thing” from Netflix’s hit series, Wednesday. Far from a CGI creation, this iconic character owes its lifelike presence to the ingenuity of animatronics designer Jesse Velez and his dedicated team.

Bringing ‘Thing’ to Life: A Global Phenomenon

Velez’s mission was ambitious: to craft a fully wireless, portable animatronic hand capable of mirroring human movements in real time. This wasn’t merely a prop; it was a performer. The result was a marvel of engineering that traveled the globe, from Los Angeles to Seoul, Istanbul to London, engaging with the Wednesday cast and fans at red carpet events. Its ability to be controlled in real-time allowed for spontaneous interactions, adding an unparalleled layer of magic and authenticity to each appearance.

The Engineering Behind the Magic

Like many groundbreaking innovations, “Thing” began with a simple concept: a hand that could walk. Velez’s philosophy centers on creatively integrating off-the-shelf components with custom-built elements, ensuring a seamless and natural performance.

From Prototype to Performance

The journey from a basic walking hand prototype to a fully performing animatronic was a testament to iterative design and relentless problem-solving. The goal was always a hand that didn’t just move, but truly performed.

The ‘Thing’ Blueprint: A Fusion of Tech and Creativity

The finished animatronic hand is a sophisticated blend of various technologies, each playing a crucial role:

  • The “Brain” Input: To capture the nuanced movements of a human hand, Velez utilized Manus Motion Capture Gloves. These gloves translated the intricate data of his own hand and finger movements into digital commands.
  • The “Body” & Hardware: For the physical structure, Velez’s team collaborated with All Bionics, adapting their high-end prosthetic robotics. This foundation was then customized, assembled, and augmented with 3D-printed fingers and a wrist, meticulously designed for both aesthetics and functionality.
  • The Power & Guts: Achieving wireless portability required innovative power solutions. FPV drone batteries and boost converters were ingeniously integrated, providing the necessary juice while maintaining a compact, untethered design.
  • The “Nervous System” aka Custom Software: Perhaps the most critical component, and where the majority of development effort was concentrated, was the bespoke software. This complex system was responsible for translating the raw data from the motion capture gloves into fluid, real-time robotic movements, ensuring “Thing” felt as natural and expressive as a living entity.

Storytelling at Its Core: The Human Element

Despite the impressive technological specifications, Velez consistently emphasizes that the ultimate purpose of his work transcends mere gadgetry: it’s about storytelling. The advanced animatronics serve as a powerful tool to enhance narrative, creating a tangible connection with the audience that pure digital effects often struggle to achieve.

The Future is Tangible: A Revival of Practical Effects

Jesse Velez’s work on “Thing” is more than just a fascinating behind-the-scenes glimpse; it’s a powerful endorsement of practical effects in a digitally saturated world. The visceral thrill of witnessing something real, complex, and seemingly alive right before one’s eyes offers a unique and potent experience. As audiences increasingly crave authenticity, the blend of art and engineering showcased by Velez points towards a vibrant future for animatronics and tangible spectacle.

For those eager to delve deeper into the world of animatronics, practical effects, and the boundless creativity that transforms sci-fi dreams into reality, following Jesse Velez’s journey is highly recommended.


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